Homemade training guide (By arnef)
3 participants
Page 1 sur 1
Homemade training guide (By arnef)
After many requests, I finally decided to write a guide on training. Of course it is not perfect and all the improvement comments will be welcome.
I am sorry in advance for my English, I am from France, but I hope it will be at least understandable.
Initial costs:
The initial costs of training are only composed with the price engaged to purchase the youngsters. They are very variable for the same youngster, which means that someone which is good at understanding youngster transfer market can make very good deals. CF: Evaluate the potential of a youngster
You have to keep one thing in mind, if you pay the right price for an excellent youngster, you will get more benefit when you sell it compare to an average youngster paid the right price too. That means you shouldn’t be afraid of investing a lot in the transfer considering this price will be way less than the total cost of training. Of course, not everybody has 500 000 euros or more (multiply by the number of youngster you want to train) to invest. I would advise to spend more on one potential leader and between 15 000 and 50 000 euros for others. They could also be very good riders.
Variable costs of training:
Variable costs of training are the daily cost of EACH youngster, if you multiply it by the number of day you are training this specific youngster, you will have the total variable cost used for a youngster.
This fixed costs take only into account the daily wage of the rider. If we consider it starts at 1500 euros (19 years old) and that the rider will be well trained, it will approximately be raised by 300 euros each year.
1500 * 47 (average number of days of a season) + 1800 * 47 + 2100 * 47 + 2400 * 47
±= 366 600 euros / youngster
Fixed costs of training:
Fixed costs of training are the costs needed to train all your youngsters. No matter how many youngsters you are training, they will be the same. To calculate this cost per youngster, you will have to divide it by the number of trained youngsters. Thus, the more you train, more important the benefit per youngster will be.
This costs are composed with the money used for the staff. For the training to be efficient, the minimum is an International coach (20 000 euros a day) and a national doctor (10 000 euros a day). You will have to switch to international doctor when you will start training excellent riders (more than 1 000 000 for each initial buying investment).
Except if you only want to focus on training and forget about races, the good number of youngster would be 5. It is enough to insure the profitability of the investment and low enough to have a complete team to score on races. You would then have 7 or 8 fully trained riders to score and 2 or 3 empty spaces (to promote before selling and in case of unexpected bought).
(8000 + 18 000) * 47 * 4 = 4 888 000 euros
8000 is the 10 000 cost of the national doctor less the 2000 of the local doctor which is the minimum paid, training or not. Same for the 18 000.
4 is the number of training season if you sell at the early 23
4 888 000 / 5 (number of trained youngsters) = 977 600 euros / per youngster
Total cost of training:
Let’s consider the youngster has been bought 50 000 euros:
50 000 + 366 600 + 977 600 = 1 394 200 euros
As you can see, this is a lot! That is why training really has to be considered before starting. Hopefully, riders will not only suck your money! They will be able to race in -22 races, to bring back a little bit of what they are taking.
Scoring in -22 races is pretty easy, if you subscribe for the 15 more suitable races and if your youngster are pretty good, they will bring back approximately 2500 euros / race.
2500 * 15 * 4 = 150 000 euros / per youngster
How to finance my training:
Hopefully, you don’t have to pay everything right now! Because it is an investment, you will be able to pay a little bit each day.
Now take a look on your daily earning. Remove gains from races. Do you lose or earn money? If you are already losing money, you stop right now.
Here are the daily earning:
- Sponsor income: it should be 40 000 euros in division 6, 45 000 in 5, 50 000 in 4 etc… (I think)
- Shops income: very variable, it will increase when you become a stronger opponent. Even if they are difficult to guess, they are very important to see if your finances are stable enough to support training.
Here are the daily loss:
- Wages of the staff: 20 000 + 2000 + 2000 + 10 000 + 2000 = 36 000 euros
- Wages of the riders: Reduce you team to 7 or 8 scoring riders, add the potential wages of youngster you’d like to train
Daily earning – Daily loss =???
If the result is null or positive, you can train, otherwise I advise you not to.
You can afford a daily loss of 2 or 3 000 euros a day maximum at the beginning, it will totally be compensated by races earning, especially if you are in a low division. But it is best to keep this money to make your team evolve! Otherwise you will be stuck in low division during the time of the training.
It will be almost impossible to start training before 5th, I started in 6th but I then realized it might have been a mistake.
Now that the financial and boring part is done, let’s switch to the fun: training potential stars which will mark the history of VM manager!
Evaluate the potential of a youngster:
Lot of people know how to evaluate the value of a fully trained rider but has no idea how to evaluate the price of a youngster! This is actually very simple, you have to calculate the potential level of the youngster, thus evaluate his potential value, deduce the price of training and deduce a correct margin.
Yes! That means a lot of youngster don’t worth being trained correctly, because even if you have them for free, you will never sell them for the price of their training! To gain money with those ones, the best is to have a low and cheap staff and make them race before they reach maturity.
Extract of Klauser (translation by kwak) beginner’s guide:
An 18 years old will have a maximum of 68 in each given stats. One gains 0.04 every day everywhere until 23 years old (till 22).It means you will get 1.88 per season in every stats (47x0.04), 5 times, so that will be 9.4 points between 18 and 23 (without the stages).Then you add the personal training, that gives more if it is your specialty.
To summarize :
0.06(base), (0.04 specialty bonus)<75.6
0.05(base), (0.04 specialty bonus)<80
0.05(base), (0.03 specialty bonus)<85
0.05(base), (0.01 specialty bonus)<90
0.05(base), (0.00 specialty bonus)<92.6
0.04(base) <100
Don't forget to add the 0.04 bonus if the guys has less than 23.
The base is the amount of point you get at any time, without the 0.04 bonus for youngsters or the the specialty bonus.
Here are the stages :
Stage------------------+0.12--+0.08---+0.06
Mountain--------------mo-----res-----dow
Cobblestone-----------cob-----fla------sta
Hills----------------------hil------sta-----res
ITT------------------------itt-----res------fla
Flat----------------------fla-----sta------hil
Sprint------------------spr------fla------sta
Cyclo-cross-----------agi-----res------mo
Form-----------------form+3---sta------res
Fitness----------------sta-----res------fla
As soon as you hit 23 only form and fitness stages will become available. A stage with no specialty will give you 0.57, 0.39 and 0.3
Even if the game has changed since this guide (the minimum age is now 19 and the maximum in the best characteristic 74), it is still sufficient to make all the calculation you need.
Let’s consider an excellent potential climber (19 years old) with:
Flat 68 / Mountain 74 / Stamina 68 / Resistance 70
With a specialty in mountain and by training only this characteristic (courses included), he should reach, at his early 21:
Flat 71.76 / Mountain 86 / Stamina 71.76 / Resistance 74.3
You should then switch specialty to resistance and at the end of his training, at his early 23, he should reach:
Flat 73.64 / Mountain 90 / Stamina 73.64 / Resistance 85
By knowing this, it became easier to estimate his value.
Train in a specialty:
I don’t know if it is obvious for everybody but you have to choose a specialty. For example, you can’t have a TT specialist, 3 climber and a hill specialist. Otherwise you will lose the specialty bonus which is huge! You will have to focus on ONE specialty and train only the same type of riders.
They are some exceptions, for example I am actually training 6 youngsters, one is a pure climber, 2 are climber with a good level in flat and hill, 2 are tour riders and one is polyvalent in flat and mountain. All are trained in mountain but they will end up as different type of riders.
Abilities to focus on:
You can of course decide to train climbers not only in mountain, but also in resistance considering these are the most important characteristics of a climber. In this case, you will have to switch the specialty to resistance. I advise 2 years in mountain and 2 years in resistance or 3 in mountain and 1 in resistance if your riders are not that good in mountain at the very beginning. You shouldn’t train in more than 2 or 3 specialties.
Switch to a different specialty:
If you are training climbers and you want to change for TT specialists, you can make a combination with the resistance.
I.E: When your youngsters became strong enough in mountain, you switch to resistance as you would normally do. You can then buy TT specialists to be also trained in resistance. Two years later, the training of climber will be complete, you can then sell them or integrate them in your team and switch your specialty to TT.
Training a tour rider:
When I started this game, thought that a tour rider had to be trained in mountain, flat, hills, TT, stamina and resistance, like it would be in real life. This is not the case, you actually have to consider tour rider as climber with a correct level in flat, hill and TT (above 70).
The only real difference between training a climber and a tour rider is stamina. Even if stamina is important for a climber, you shouldn’t train him in that specialty, but only buy a youngster with a potential stamina at 70 or more. A tour rider has to be trained in mountain, stamina and resistance.
Racing with youngster:
To maximize the training, the best is not to race with the riders. They will furthermore be tired because of the training and won’t score well.
On the other hand, under 22 bring a lot of points so It can be best to make them race a little bit on their last year of training.
The best is to make them race at the beginning of the season, or for a continued period (for example the GT).
I am sorry in advance for my English, I am from France, but I hope it will be at least understandable.
Part 1: Training and Financement
Training should be viewed as an investment, even if a lot of people train youngsters because they enjoy it (and of course, this is a good thing), it isn't enough. Before trying to recruit youngster, it is good to calculate the benefit you will got from them.Initial costs:
The initial costs of training are only composed with the price engaged to purchase the youngsters. They are very variable for the same youngster, which means that someone which is good at understanding youngster transfer market can make very good deals. CF: Evaluate the potential of a youngster
You have to keep one thing in mind, if you pay the right price for an excellent youngster, you will get more benefit when you sell it compare to an average youngster paid the right price too. That means you shouldn’t be afraid of investing a lot in the transfer considering this price will be way less than the total cost of training. Of course, not everybody has 500 000 euros or more (multiply by the number of youngster you want to train) to invest. I would advise to spend more on one potential leader and between 15 000 and 50 000 euros for others. They could also be very good riders.
Variable costs of training:
Variable costs of training are the daily cost of EACH youngster, if you multiply it by the number of day you are training this specific youngster, you will have the total variable cost used for a youngster.
This fixed costs take only into account the daily wage of the rider. If we consider it starts at 1500 euros (19 years old) and that the rider will be well trained, it will approximately be raised by 300 euros each year.
1500 * 47 (average number of days of a season) + 1800 * 47 + 2100 * 47 + 2400 * 47
±= 366 600 euros / youngster
Fixed costs of training:
Fixed costs of training are the costs needed to train all your youngsters. No matter how many youngsters you are training, they will be the same. To calculate this cost per youngster, you will have to divide it by the number of trained youngsters. Thus, the more you train, more important the benefit per youngster will be.
This costs are composed with the money used for the staff. For the training to be efficient, the minimum is an International coach (20 000 euros a day) and a national doctor (10 000 euros a day). You will have to switch to international doctor when you will start training excellent riders (more than 1 000 000 for each initial buying investment).
Except if you only want to focus on training and forget about races, the good number of youngster would be 5. It is enough to insure the profitability of the investment and low enough to have a complete team to score on races. You would then have 7 or 8 fully trained riders to score and 2 or 3 empty spaces (to promote before selling and in case of unexpected bought).
(8000 + 18 000) * 47 * 4 = 4 888 000 euros
8000 is the 10 000 cost of the national doctor less the 2000 of the local doctor which is the minimum paid, training or not. Same for the 18 000.
4 is the number of training season if you sell at the early 23
4 888 000 / 5 (number of trained youngsters) = 977 600 euros / per youngster
Total cost of training:
Let’s consider the youngster has been bought 50 000 euros:
50 000 + 366 600 + 977 600 = 1 394 200 euros
As you can see, this is a lot! That is why training really has to be considered before starting. Hopefully, riders will not only suck your money! They will be able to race in -22 races, to bring back a little bit of what they are taking.
Scoring in -22 races is pretty easy, if you subscribe for the 15 more suitable races and if your youngster are pretty good, they will bring back approximately 2500 euros / race.
2500 * 15 * 4 = 150 000 euros / per youngster
How to finance my training:
Hopefully, you don’t have to pay everything right now! Because it is an investment, you will be able to pay a little bit each day.
Now take a look on your daily earning. Remove gains from races. Do you lose or earn money? If you are already losing money, you stop right now.
Here are the daily earning:
- Sponsor income: it should be 40 000 euros in division 6, 45 000 in 5, 50 000 in 4 etc… (I think)
- Shops income: very variable, it will increase when you become a stronger opponent. Even if they are difficult to guess, they are very important to see if your finances are stable enough to support training.
Here are the daily loss:
- Wages of the staff: 20 000 + 2000 + 2000 + 10 000 + 2000 = 36 000 euros
- Wages of the riders: Reduce you team to 7 or 8 scoring riders, add the potential wages of youngster you’d like to train
Daily earning – Daily loss =???
If the result is null or positive, you can train, otherwise I advise you not to.
You can afford a daily loss of 2 or 3 000 euros a day maximum at the beginning, it will totally be compensated by races earning, especially if you are in a low division. But it is best to keep this money to make your team evolve! Otherwise you will be stuck in low division during the time of the training.
It will be almost impossible to start training before 5th, I started in 6th but I then realized it might have been a mistake.
Part 2: Training in the correct way
Now that the financial and boring part is done, let’s switch to the fun: training potential stars which will mark the history of VM manager!
Evaluate the potential of a youngster:
Lot of people know how to evaluate the value of a fully trained rider but has no idea how to evaluate the price of a youngster! This is actually very simple, you have to calculate the potential level of the youngster, thus evaluate his potential value, deduce the price of training and deduce a correct margin.
Yes! That means a lot of youngster don’t worth being trained correctly, because even if you have them for free, you will never sell them for the price of their training! To gain money with those ones, the best is to have a low and cheap staff and make them race before they reach maturity.
Extract of Klauser (translation by kwak) beginner’s guide:
An 18 years old will have a maximum of 68 in each given stats. One gains 0.04 every day everywhere until 23 years old (till 22).It means you will get 1.88 per season in every stats (47x0.04), 5 times, so that will be 9.4 points between 18 and 23 (without the stages).Then you add the personal training, that gives more if it is your specialty.
To summarize :
0.06(base), (0.04 specialty bonus)<75.6
0.05(base), (0.04 specialty bonus)<80
0.05(base), (0.03 specialty bonus)<85
0.05(base), (0.01 specialty bonus)<90
0.05(base), (0.00 specialty bonus)<92.6
0.04(base) <100
Don't forget to add the 0.04 bonus if the guys has less than 23.
The base is the amount of point you get at any time, without the 0.04 bonus for youngsters or the the specialty bonus.
Here are the stages :
Stage------------------+0.12--+0.08---+0.06
Mountain--------------mo-----res-----dow
Cobblestone-----------cob-----fla------sta
Hills----------------------hil------sta-----res
ITT------------------------itt-----res------fla
Flat----------------------fla-----sta------hil
Sprint------------------spr------fla------sta
Cyclo-cross-----------agi-----res------mo
Form-----------------form+3---sta------res
Fitness----------------sta-----res------fla
As soon as you hit 23 only form and fitness stages will become available. A stage with no specialty will give you 0.57, 0.39 and 0.3
Even if the game has changed since this guide (the minimum age is now 19 and the maximum in the best characteristic 74), it is still sufficient to make all the calculation you need.
Let’s consider an excellent potential climber (19 years old) with:
Flat 68 / Mountain 74 / Stamina 68 / Resistance 70
With a specialty in mountain and by training only this characteristic (courses included), he should reach, at his early 21:
Flat 71.76 / Mountain 86 / Stamina 71.76 / Resistance 74.3
You should then switch specialty to resistance and at the end of his training, at his early 23, he should reach:
Flat 73.64 / Mountain 90 / Stamina 73.64 / Resistance 85
By knowing this, it became easier to estimate his value.
Train in a specialty:
I don’t know if it is obvious for everybody but you have to choose a specialty. For example, you can’t have a TT specialist, 3 climber and a hill specialist. Otherwise you will lose the specialty bonus which is huge! You will have to focus on ONE specialty and train only the same type of riders.
They are some exceptions, for example I am actually training 6 youngsters, one is a pure climber, 2 are climber with a good level in flat and hill, 2 are tour riders and one is polyvalent in flat and mountain. All are trained in mountain but they will end up as different type of riders.
Abilities to focus on:
You can of course decide to train climbers not only in mountain, but also in resistance considering these are the most important characteristics of a climber. In this case, you will have to switch the specialty to resistance. I advise 2 years in mountain and 2 years in resistance or 3 in mountain and 1 in resistance if your riders are not that good in mountain at the very beginning. You shouldn’t train in more than 2 or 3 specialties.
Switch to a different specialty:
If you are training climbers and you want to change for TT specialists, you can make a combination with the resistance.
I.E: When your youngsters became strong enough in mountain, you switch to resistance as you would normally do. You can then buy TT specialists to be also trained in resistance. Two years later, the training of climber will be complete, you can then sell them or integrate them in your team and switch your specialty to TT.
Training a tour rider:
When I started this game, thought that a tour rider had to be trained in mountain, flat, hills, TT, stamina and resistance, like it would be in real life. This is not the case, you actually have to consider tour rider as climber with a correct level in flat, hill and TT (above 70).
The only real difference between training a climber and a tour rider is stamina. Even if stamina is important for a climber, you shouldn’t train him in that specialty, but only buy a youngster with a potential stamina at 70 or more. A tour rider has to be trained in mountain, stamina and resistance.
Racing with youngster:
To maximize the training, the best is not to race with the riders. They will furthermore be tired because of the training and won’t score well.
On the other hand, under 22 bring a lot of points so It can be best to make them race a little bit on their last year of training.
The best is to make them race at the beginning of the season, or for a continued period (for example the GT).
arnef- Messages : 51
Date d'inscription : 22/08/2013
Age : 33
Re: Homemade training guide (By arnef)
Can u tell me pls ,how you calculated this for mountain : With a specialty in mountain and by training only this characteristic (courses included), he should reach, at his early 21:
Flat 71.76 / Mountain 86 / Stamina 71.76 / Resistance 74.3
Flat 71.76 / Mountain 86 / Stamina 71.76 / Resistance 74.3
Ciapi- Messages : 14
Date d'inscription : 19/11/2013
Age : 26
Re: Homemade training guide (By arnef)
Hi Ciapi!
Actually I made the calculation way before I wrote this guide, but because I'm a nice guy, I re-made it for you:
First season: 45 training days
(75.6-74)/0.14 = 11 trained days
(80-75.6)/0.13 = 34 trained days
course: +0.36
Second season: 45 training days
(85-80) / 0.12 = 42 trained days
3 (remaining training days) * 0.1 = +0.3
course: +0.36
Approximate level at early 21: 85.9
This is not an exact calculation, it doesn't take into account the resting days (still +0.04 because he is under 22 but no bonus for training). That's why I took only 45 training days instead of 47.
Like I told you, this is approximate, just to have an idea of the potential level of the rider.
Actually I made the calculation way before I wrote this guide, but because I'm a nice guy, I re-made it for you:
First season: 45 training days
(75.6-74)/0.14 = 11 trained days
(80-75.6)/0.13 = 34 trained days
course: +0.36
Second season: 45 training days
(85-80) / 0.12 = 42 trained days
3 (remaining training days) * 0.1 = +0.3
course: +0.36
Approximate level at early 21: 85.9
This is not an exact calculation, it doesn't take into account the resting days (still +0.04 because he is under 22 but no bonus for training). That's why I took only 45 training days instead of 47.
Like I told you, this is approximate, just to have an idea of the potential level of the rider.
arnef- Messages : 51
Date d'inscription : 22/08/2013
Age : 33
Re: Homemade training guide (By arnef)
You write about a speciality bonus.
What is this bonus? Where does the trainer come in?
Is it that if I train a 20 yo rider in Flat for example and my trainers speciality is on Flat for example
It goes for example like this: 68 (stat) + 0,06 (base) + 0,04 (youngster bonus) + 0,04 (trainer/speciality bonus)
What is this bonus? Where does the trainer come in?
Is it that if I train a 20 yo rider in Flat for example and my trainers speciality is on Flat for example
It goes for example like this: 68 (stat) + 0,06 (base) + 0,04 (youngster bonus) + 0,04 (trainer/speciality bonus)
Nnelg9111- Messages : 196
Date d'inscription : 18/04/2013
Sujets similaires
» Training Questions
» Beginner's guide
» Training courses
» Training effiency?
» Problems with the training
» Beginner's guide
» Training courses
» Training effiency?
» Problems with the training
Page 1 sur 1
Permission de ce forum:
Vous ne pouvez pas répondre aux sujets dans ce forum